Great post.Just like that of an accurate likeness on a human character the OT Star Wars helmets and armor has the same asymmetric idiosyncrasies of a human character and without those, they just don't look right. Sure, they can go slightly idealized and not incorporate all the dings and scratches, but going too idealized and it will never look right. The Marmit wasn't exact to screen used, but it was the amount of idealized that you should get with a high end sculpt - anything more and you are not capturing the character. Any idealizing attempts that has been done to full scale helmets never turned out that great and it always took away from the look and feel of the character - it removed what was so fantastic with the original sculpt.
Once they stop treating it as a machined design and attack it from a human likeness standpoint, they'll get it right. Prop accuracy isn't needed as long as they capture THE LOOK.
Yet it looks fantastic asymmetrical and off-kilter in ANH. If you're just not a fan of that look in the movie, that's one thing, but actually wanting to idealize it so that it's inaccurate is another. I'm OK with some idealization of these characters (I think SSC's Bossk looks much better than what appeared on film) but Vader still looks amazing in ANH (even looking at stills, unlike a bit character like Bossk). There is no need to retcon his costume so it's more polished and symmetrical.
That said, I like what I've seen of HT's Vader so far, but no doubt I would prefer more fidelity to that iconic and thuggish/menacing appearance. I'd pay another $100.00+ if this were an exact 1:1 version, to be honest. I think that's why the figure is getting such a meh response.
So now thats an easy pass. SS 2.0 looked like it was going for esb/rotj. This is supposed to be ANH? This helmet is waaay of. Looks more like rots. Would rather buy another SS version. Sadly sold one of my fully modded ANH for this.
So far hot toys doesn't deliver for me. Well back to sideshow itself for my star wars fix.
Best,
Robert
Yep every thing the OT fans have praised it for over the last 30yrs ie: it's real world grittiness is being given a soap bath and polished up. Not necessarily bad just not OT Star Wars
This is the perfect comparison.
up next from hot toys
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up next from hot toys
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That Vader being as tall as Sideshow ANH version, the lack of complaining on that specific detail surprises me.
The height is just one of many issues with this V1 Vader from HT.
It's a real disappointment from HT. At least for me.
So what has been the best thing about this Hot Toys/Star Wars juncture for people so far?
I'd say other than the ambitious fur on Chewbacca and the Stormtroopers it's been pretty disappointing. I guess 1/4 Boba looks alright, but that seems like a pretty ho-hum release, mostly because of ROTJ and the scale. I REALLY want to see Farmboy/Death Star Luke but after seeing the likeness on Han, Ben and Chewie, I'm not too optimistic. Bespin Luke turned out alright I guess and the Sideshow Pilot Like (prototype) is amazing so I guess I should be a little confident about him.
So what has been the best thing about this Hot Toys/Star Wars juncture for people so far?
I'd say other than the ambitious fur on Chewbacca and the Stormtroopers it's been pretty disappointing. I guess 1/4 Boba looks alright, but that seems like a pretty ho-hum release, mostly because of ROTJ and the scale. I REALLY want to see Farmboy/Death Star Luke but after seeing the likeness on Han, Ben and Chewie, I'm not too optimistic. Bespin Luke turned out alright I guess and the Sideshow Pilot Like (prototype) is amazing so I guess I should be a little confident about him.
So much hate haha. I think it's not perfect but still looks grate!
This looks absolutely great!
This looks positively terrible.
(I think SSC's Bossk looks much better than what appeared on film)
Just like that of an accurate likeness on a human character the OT Star Wars helmets and armor has the same asymmetric idiosyncrasies of a human character and without those, they just don't look right. Sure, they can go slightly idealized and not incorporate all the dings and scratches, but going too idealized and it will never look right. The Marmit wasn't exact to screen used, but it was the amount of idealized that you should get with a high end sculpt - anything more and you are not capturing the character. Any idealizing attempts that has been done to full scale helmets never turned out that great and it always took away from the look and feel of the character - it removed what was so fantastic with the original sculpt.
Once they stop treating it as a machined design and attack it from a human likeness standpoint, they'll get it right. Prop accuracy isn't needed as long as they capture THE LOOK.
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