In tonight's Sideshow Q&A:
So let's throw out some ideas of characters with bigger upper bodies and arms!!
Q: I give you guys points for attempting to design a more articulate body with the Prometheus, but unfortunately it suffers from several problems, in my opinion. For one, the height is shorter than the Buck, at almost Medicom scale. You’ve said that the Pro is adjustable, but I have yet to see one in the correct scale. The shoulders slope down too far from the neck and the upper body lacks healthy definition. The waistline is also too high in proportion to the upper body and just like the Buck, has no butt to fill out the baggy pants. You have apparently addressed the issue with the Pro joints being too loose on the first few figures, but there still seem to be too many floppy necks and ankles and other issues that continue to bring down what would have been really exceptional figures. Is there any chance you will be going back to the drawing boards and revising the design with a Prometheus 2.0 anytime soon? And why won’t you ever sell the base bodies, like you did with the Buck, to customizers?
A: We are working on modifications for the Pro body. The new body parts will debut on an upcoming figure in the GI Joe line, and will include a heavily modified upper body and height increase. At a future date, we’ll share more details via the Production Blog or elsewhere on the Sideshow website.
We have received requests to sell the base bodies separately. It’s something we’ll evaluate again once we’ve added the new body parts to the tooling library.
So let's throw out some ideas of characters with bigger upper bodies and arms!!