Modification/Customization for the DX12 Batman Figure

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Went back to the drawing board with my squint mod and redid it. The problem with Hot Toy's PERS, be it JokerDX, batmanDX, DX12, Joker DX11, is that they don't sculpt the EYELIDS.

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Am going to be doing this for people that are interested. However, you will have to deconstruct the cowl yourself, as I dont want to risk breaking anyone's cowl trying to get the PERS out and be blamed for it. Contact me first.
 
I did the head widening mod. It came out pretty well, the only problem was that I couldn't get the metal for the magnets back in. So now the cowl is just sitting onto of the neck. :lol
 
wow , what a difference :clap:panic::panic: . Any pics completed yet?

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Was alot harder to resculpt that batmans eyes due to the breakableness of the DX01's pers. I found the DX12 pers to be a lot sturdier and easily removed. Not 100% happy with it because my PERS broke and made resculpting it to perfection night impossible. Still better than before though!

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