ohh man cant stop playing this demo.
High Moon has been very good at saying all the right things with War for Cybertron leading up to its arrival in stores, but many licensed titles have talked a great game before falling apart when all was said and done. Thankfully, War for Cybertron impresses with an excellent single-player campaign with full co-op support, the included Horde-alike Escalation mode, and surprisingly deep and inventive online multiplayer component. Transformers: War for Cybertron has taken the magic of playing with plastic and metal toys that turn into cool **** both alone and with friends and have distilled that into something pretty special. This is a surprise, dark horse contender for best way to spend your time online this summer.
Spoiler:The bossfight with Trypticon was awesome (could have done more with it though), but what the hell "Megatron remains at large"? No final showdown with him? BULL____, they should have taken the fight to him next! Bit of an anti-climactic ending to an otherwise excellent campaign. I was also hoping that the final battle would be the launch of the Ark and the Nemesis' attack on it, which would have made sense considering how much they talked about making it tie in with G1.
And while I enjoyed the game immensely, it kinda pisses me off that there are only a few actual characters that appear in the solo campaign. Where's Shockwave, who was supposed to be the Decepticon's second in command? Where's Slipstream, or Arcee? Where's Jazz? Or any of the other characters that they bothered to make for the multiplayer? Hell, they already had them finished; why couldn't they have included them?
I really hate the mp on this game.
I see someone running towards me and I open fire on them only to be blasted into bolts.
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