Media Resident Evil 2 (1/25/2019)

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Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

Oh definitely.

So couldn't mutated rats work? Like the snakes in re1 or those roaches in the fan vents. We have rats in the sewers that bite and inflict minimal damage.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

That's a good point. They're the catalyst to the whole event in RE2, but you don't see any :lol

All we got was human foot sized cockroaches.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

I wonder if they'll bring back body armor or grenades. Personally I'd like to see it remake style as defensive items. Or scrap the armor idea. Just gimme. My fanny pack!
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

Well they'll probably have the zapping system again. I don't think armor is really necessary, unless they add more creatures and make the game very difficult.

I just want more rooms, and new areas tacked on.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

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Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

Well they'll probably have the zapping system again. I don't think armor is really necessary, unless they add more creatures and make the game very difficult.

I just want more rooms, and new areas tacked on.

A little more of RC, like you said especially scenario B.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

You can find a hunter corpse in RE2 actually, in the room with the three Enhanced Lickers and the SMG ammo. It could work...but how would they fit into the RPD enviornment ?

Well, RE3 had...

latest


As well as some dead T-00's.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

Which Nemesis starts feeding from the dead Tyrant body! :horror
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!


The "Amiset" sign is just a reused asset, since that truck fire is about a block or so north where the RE2 explosion happened.

A little more of RC, like you said especially scenario B.

Yeah, you get about 50 feet of running before hitting the back parking lot.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

That's the issue with the geography between RE2-3 since they were developed by two teams.

This was posted over on the Umbrella Labs forum.

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Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

Told you so.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

"We do it!"

Amazing news, can't wait to see an update on this!
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

FF7 and RE2 remakes announced in the same year... Jesus.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

What do you guys mean by 'tank controls'?

My understanding of it came from a critique of Resident Evil back in the '90's where someone wrote that trying to control the player was like trying to control a tank. It was a negative insight. Now, I see people requesting 'tank controls' and I wonder how that could be possible. You're not asking that the game has humans that can't move and turn at the same time, are you?
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!


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Yes! :lol right clicked and saved.

What do you guys mean by 'tank controls'?

My understanding of it came from a critique of Resident Evil back in the '90's where someone wrote that trying to control the player was like trying to control a tank. It was a negative insight. Now, I see people requesting 'tank controls' and I wonder how that could be possible. You're not asking that the game has humans that can't move and turn at the same time, are you?

Pressing up makes the character walk to wherever they're looking. Left and right rotate, and down moves back wherever their back is facing.
 
Re: Resident Evil 2 (Remake officially confirmed) WE DO IT!

I can't believe that was even a serious question...
 
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