1/6 INART (Queen Studio) - The Dark Knight - Joker Collectible Figure

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I apologize, I do not mean to come off as an elitist. I’ve admitted in a previous post how my perception is slightly altered due to being in the custom 1:6 world. When you see amazing looking pieces for years and are very particular with what makes it into the collection, you notice things. I don’t just state my opinion “oh it looks like ****” then, when asked why I feel that way, can’t give reasoning. I’ve offered photos to back up everything I’ve said, maybe that’s why it comes off as opinion being fact? Perhaps a photo doesn’t lie?
 
I won't be preordering Aragorn or any other InArt at the moment. I don't like at all what it's happening with this figures. I'm quite disappointed...
 
Lol, no need to take those photos so hard man.

Besides, the photos weren't there to critique the details of the figure. You don't need good lighting or a good quality photo to see that the proportions are not good as shown in the promo pictures. Look at this last HD photo and the figure on the right is still the same as what I posted; that the shoulders and traps look really weird. So my question of is this how it's going to be or is it poorly posed still holds. I'm hoping they're adjustable.
Not taking them hard but being upset at the figure over these kinds of photos are wild. :dunno

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Not taking them hard but being upset at the figure over these kinds of photos are wild. :dunno

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I took the first one because it's funny he doesn't have a nose, it wasn't a criticism, I'm sure Inart will add the nose to production pieces.

The second one wasn't for his face, it was for the shoulders, which I explained, you read a bit too far.

But all good, the HD pictures still show the issue with the shoulders. The detailing on everything else looks really good.
 
You're talking about the 'floating vest' on this one.


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Yeah, exactly. I did comment under the picture saying it. You don't need a HD photo or better lighting to see the form of the figure, and the floating vest and T shoulders are very obvious is any and all pictures coming out.

Now in my experience stuff like this tends to happen when you put multi-layered clothing on a figure, like the Wolverine where his body was tiny to accomodate having a suit, vest and jacket able to fit on him. But this doesn't need the purple coat on, so unless it can be futzed I'll stand by my complete disappointment of how they made it. And compared to the proto in all honesty I don't know how people think this is good (the shoulders).

You can draw a straight flat line shoulder to shoulder it looks like. It's why I questioned Inarts posing, is it just poorly posed or is this how it'll be?
 
If you can't futz the collar, vest, tie, shoulders and waist, then yeah that would be a problem. But I assume if you can remove the clothes, then it all can be futzed to look better.

Not sure how much futzing is done at the show or if these particular figures are "locked" into their pose for show display -- and simple handling of the figure to place it in the display box messes with the clothing (but the placer is too scared to fiddle with it).
 
I apologize, I do not mean to come off as an elitist. I’ve admitted in a previous post how my perception is slightly altered due to being in the custom 1:6 world. When you see amazing looking pieces for years and are very particular with what makes it into the collection, you notice things. I don’t just state my opinion “oh it looks like ****” then, when asked why I feel that way, can’t give reasoning. I’ve offered photos to back up everything I’ve said, maybe that’s why it comes off as opinion being fact? Perhaps a photo doesn’t lie?
Your expectations are higher than what Inart were ever gonna be able to deliver on is all it is. This is a mass produced figure at the end of the day and the quality is still pretty damn great all things considered. Only a bit more expensive than what Hot Toys charges nowadays but with magnetic limbs, magnetic seamless wrist/forearms, quality rooted hair, etc.

It's just not up to the quality you're used to when you spend close to $1000 for just one sculpt and $600+ for an outfit and it never will match that. No company mass producing figures at this scale will ever match your expectations if you compare it to customs. These aren't sculpts or outfits being produced in 30-60 quantities. They're mass produced in some factory somewhere. Downgrades will happen and will always be there at this level. It's just not possible with something being mass produced in comparison to custom pieces.

I see it more as, does this single mass produced Joker figure look like a $390-$500 figure? It does to me and will for a lot of people.

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Buying this and expecting it to be 90-95% custom level or anywhere near that is basically setting yourself up for disappointment.
I think it looks really great for a final product and again will look much better with futzing. Changes are always expected when talking about prototype vs. final product but it's not that big of difference here imo. Looking forward to receiving this in-hand.

Also...someone needs to pull that waistcoat down because it didn't even look that bad in Justin's video. :angryfist:
 
Only a bit more expensive than what Hot Toys charges nowadays but with magnetic limbs, magnetic seamless wrist/forearms, quality rooted hair, etc.
Although the inart Joker overall looks better than the dx11, the paint application looks much worse imo compared to a 10 year old hot toy. I read somewhere that inart and hot toys use the same factories? Is there any truth to that? You can’t tell me hot toys would release a sculpt with paint apps like that regardless of whether they get the likeness correct to ledger or not. Again only comparing 1:6. That hot toys 1:4 is an absolute abomination.
 
Although the inart Joker overall looks better than the dx11, the paint application looks much worse imo compared to a 10 year old hot toy. I read somewhere that inart and hot toys use the same factories? Is there any truth to that? You can’t tell me hot toys would release a sculpt with paint apps like that regardless of whether they get the likeness correct to ledger or not. Again only comparing 1:6. That hot toys 1:4 is an absolute abomination.
Damn. I respectfully disagree...but Damn!
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Have you seen it in hand? I’m not talking about accuracy, I’m talking about detail. Not to mention detail on a sculpt that’s 10 years old.
Yes I have...and none of us have had this (InArt) in-hand yet.
 
Oh the inart unpainted sculpt actually looks pretty good, I just don’t like the hair, eyes, and paint application. Again talking about the rooted figures, the sculpted doesn’t really look that bad to me.
 
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