1/6 Hot Toys DX19 - The Dark Knight Rises - 1/6th scale Batman Collectible Figure

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I went with the bd002 as the height is almost identical to the DX19... You may also have to add some additional padding to fill out the suit in the torso area. Good Luck!
Do you have any pics of the bd002 with Dx19? The only difference I think between bd001 and bd002 is bd002 2 cm taller than bd001
 
Do you have any pics of the bd002 with Dx19? The only difference I think between bd001 and bd002 is bd002 2 cm taller than bd001
I do not, but the heights of the BD002 with the headsculpt and the DX19 are almost exactly the same. Looks perfect on the shelf. You can always add small ankle extenders on the BD001 if you want it to be the exact height...
 
I'm using the BD002 but struggling with the neck. Doesn't seem you can remove the peg which is too short. If I push the head right down he has no neck once the suit is on. If I don't push it down his head just wobbles around and falls off. Frustrating.
 
That head sculpt is, something, but I mostly want that for the tiny little JLC Reverso. Has this company put out anything else or have any sort of reputation?
Only know that they put out a highschool Tom Holland recently
 
Do you have any pics of the bd002 with Dx19?
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This is BD002. I also have the BD001 body and although the product info page recommend using the BD001, I think it's a bit too short, the BD002 looks better.
 
Does anyone here using Worldbox 1/6 Body on Vortoys V1015 suit?
Usually they reference what body to use in the notes. Most likely a Coo model body, if so I would recommend getting the body they referenced as getting the worldbox body could make the suit look baggy.

I use the AT020 body with the HT striped suit and it fits nicely. The AT020 has different length neck pegs which work on the short neck adapter that’s on the DX19 sculpt.
 
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I honestly don’t know, but I don’t think I’ve heard this happening. I don’t have this problem on any of mine though I also was lucky to not have any issues with the figure itself, just the sticky bomb gun for me. I’m not sure how handy you are, but you could always apply a small amount of clear nail polish around the rim of the circular piece at the back of the mouthpiece, let it dry for a few hours then see how it fits. It’s an old trick to tighten joints and I’ve done this before with the original Sideshow comic Batman that had a similar mouth swapping feature.
Thanks for the advice, but after playing about with it some more the other day, I'm not sure if the peg is loose or actually misshapen. I noticed that there's a gap under the nose on the suspect one, where the closed-mouth plate that was on the figure out of the box fits flush in this area. I contacted the seller and he's offered to replace the plate if I send the dodgy one back, so should get resolved. If the replacement is same, I'll just bite the bullet and modify the peg, then hold in place with blu-tak.
 

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Hi - apologies if this is buried in here somewhere but I’m late to the forum - has anyone reported issues with the faceplates? On mine, the one with the slightly open mouth is very very loose and doesn’t appear to line up properly with the mask (slight gap under the nose). I’m going to contact the seller, but curious if others have seen this issue.
Of course this is the faceplate I’d prefer to use 😒

mine is the same I put some blu tack inside to keep it in place
 
So I'd been using a custom velvet cape I bought years ago for the DX12, and it was just too thick to lay way at 1/6 scale. I was looking at the included HT cape and thought the fabric was actually a great choice, it just had too much going on at the top. So I removed the plastic clips, the liner fabric, and the sewn neck seam, and got a great result. What I love about HT's cape is the thinness, which folds and drapes really well, and the sewn in folds at the top (over the traps) which help control the bunching when installed. Don't think I'll be going back to the velvet. I'm really satisfied with this.

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Everything accept for the shoulder armor, which are Oaty’s. I’m also waiting on his head and neck replacements.
Dang. That looks incredible as is. I may have to check out Oaty’s armor when I get mine. Definitely will be doing that cape mod though.
 
So I'd been using a custom velvet cape I bought years ago for the DX12, and it was just too thick to lay way at 1/6 scale. I was looking at the included HT cape and thought the fabric was actually a great choice, it just had too much going on at the top. So I removed the plastic clips, the liner fabric, and the sewn neck seam, and got a great result. What I love about HT's cape is the thinness, which folds and drapes really well, and the sewn in folds at the top (over the traps) which help control the bunching when installed. Don't think I'll be going back to the velvet. I'm really satisfied with this.

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Looks great, any chance of some in progress pics? If the clips are removed, how did you attach the cape? Never had a custom cape for this guy so not sure who else it can be done. Looks great though
 
Looks great, any chance of some in progress pics? If the clips are removed, how did you attach the cape? Never had a custom cape for this guy so not sure who else it can be done. Looks great though
No progress pics per se. It's pretty straightfoward. You cut the threads across the top of the plastic clips and they pop off. Then I used an exacto to cut the thread holding the liner material and slowly pulled it off. Then used a small sewing scissors to cut the sewn neck hem line off. Presto. I used some matte clear acrylic to seal the cut edge of the neck, so it won't fray.

For installation, you press those fat corner pieces right into the existing cape attachment openings and it stays put just fine. Futz as needed.

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