Swtoys 1/6 Scale Lady Adler RDR 2 figure

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A video review by cb1718 on the BBICN forum:

https://bbs.bbicn.com/forum.php?mod=viewthread&tid=386944
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When I pre-ordered her I didn't know who Sadie really was, and don't know any more now after giving up trying to watch the game.

So likeness or height has never been an issue. The hat was, because it looked bad at prototype stage.

This was a pre-order for parts for a female western character (I first wrote that as a pre-order for female parts :oops: !)


The last set of photos from BBICN weren't good from a technical angle, but at least she looked better in BigBreda's post. His video should be the first proper look we get of her.

I could do without the figure, just as I could do without a lot of my current pre-orders, but it'll be somewhat interesting working on her, maybe giving her a completely different looking sculpt, to see who she might become.
I've written a long summary of the game and tried to fit in the most important infromation regarding the main characters and Sadie, this should give you a good idea of what kind of character she is.
Spoiler Spoiler:


The problem with the figure is that it just doesn't live up to the character or the quality of the game, it's really medicore, missing everything that makes her what she is, for someone who hasn't played the game she's just another figure to kitbash and customize for their historic collections but for fans of the game it's just a letdown for several reasons that have been stated in this thread.
 
I've written a long summary of the game and tried to fit in the most important infromation regarding the main characters and Sadie, this should give you a good idea of what kind of character she is.
Spoiler Spoiler:


The problem with the figure is that it just doesn't live up to the character or the quality of the game, it's really medicore, missing everything that makes her what she is, for someone who hasn't played the game she's just another figure to kitbash and customize for their historic collections but for fans of the game it's just a letdown for several reasons that have been stated in this thread.

I've tried so many times to get into the RDR series, but I can't stand the voices/acting. There's nothing drawing me to it beyond the visuals.

I came to the conclusion that most videogames are the same game. You're repeating the same actions, just with different graphics and a different storyline. Gaming eventually became an unfulfilling waste of time for me, driven by the need to beat elements of it no matter how frustrating they were. I should've learnt that with the highly frustrating original Tomb Raider games, yet every new advance in graphics enticed me onwards to the next opportunity to kill something.

Fallout 3 was a revelation with it's huge world space, ample opportunities for killing, and opportunities to interact with characters on quite realistic levels, while feeling completely indebted to my character's moral code (no matter how much harder or longer it made the game).

I played that and Fallout: New Vegas to death, exhausting all the good fan made mod quests in the process.

I never want to spend that much time on gaming ever again, so watch non commentary play throughs instead.

TLOU and TLOU2 were perfect entries into that method of gaming experience, because they play more like movies adapted into games due to the quality of the voices/acting.

No matter how many times I've tried to get that experience from RDR or RDR2, it doesn't work. The only good thing about them is that they're popular enough to encourage companies to make 1/6 western figures.
 
I've tried so many times to get into the RDR series, but I can't stand the voices/acting. There's nothing drawing me to it beyond the visuals.

I came to the conclusion that most videogames are the same game. You're repeating the same actions, just with different graphics and a different storyline. Gaming eventually became an unfulfilling waste of time for me, driven by the need to beat elements of it no matter how frustrating they were. I should've learnt that with the highly frustrating original Tomb Raider games, yet every new advance in graphics enticed me onwards to the next opportunity to kill something.

Fallout 3 was a revelation with it's huge world space, ample opportunities for killing, and opportunities to interact with characters on quite realistic levels, while feeling completely indebted to my character's moral code (no matter how much harder or longer it made the game).

I played that and Fallout: New Vegas to death, exhausting all the good fan made mod quests in the process.

I never want to spend that much time on gaming ever again, so watch non commentary play throughs instead.

TLOU and TLOU2 were perfect entries into that method of gaming experience, because they play more like movies adapted into games due to the quality of the voices/acting.

No matter how many times I've tried to get that experience from RDR or RDR2, it doesn't work. The only good thing about them is that they're popular enough to encourage companies to make 1/6 western figures.
What? RDR literally has some of the best voice acting
 
Welp, let’s hope Lim has a Sadie up their sleeves because the SWtoys version ain’t the one. Gonna watch a couple reviews but I’m pretty sure Mr. Morgan will be riding alone for the time being.
 
I've tried so many times to get into the RDR series, but I can't stand the voices/acting. There's nothing drawing me to it beyond the visuals.

I came to the conclusion that most videogames are the same game. You're repeating the same actions, just with different graphics and a different storyline. Gaming eventually became an unfulfilling waste of time for me, driven by the need to beat elements of it no matter how frustrating they were. I should've learnt that with the highly frustrating original Tomb Raider games, yet every new advance in graphics enticed me onwards to the next opportunity to kill something.

Fallout 3 was a revelation with it's huge world space, ample opportunities for killing, and opportunities to interact with characters on quite realistic levels, while feeling completely indebted to my character's moral code (no matter how much harder or longer it made the game).

I played that and Fallout: New Vegas to death, exhausting all the good fan made mod quests in the process.

I never want to spend that much time on gaming ever again, so watch non commentary play throughs instead.

TLOU and TLOU2 were perfect entries into that method of gaming experience, because they play more like movies adapted into games due to the quality of the voices/acting.

No matter how many times I've tried to get that experience from RDR or RDR2, it doesn't work. The only good thing about them is that they're popular enough to encourage companies to make 1/6 western figures.
:oops:
 
She's due for delivery tomorrow.

At least she was cheap after using some rewards with Kit. The sum of her parts may be worth the reduced cost.

Wonder if the sleeves are stitched folded back, because I haven't seen a picture with them pulled down yet. Covering her arms completely would solve one issue.

From the photos and videos the weapons look pretty cheap, and reminiscent of the 1999 Yamato/Twilight Magic Works western trio, which is a shame because the Colts look more accurate than the game models.

The gun belt is fastened on it's first hole, so there's a chance it could be used for a male figure as well.
 
The mismatched color between hand and arms was enough by itself to warrant an automatic fail. I just have no room for mediocrity in my collection. That being said. It really made me appreciate Arthur Morgan from limtoys even more. No corner cutting was done on that figure. Very well done. I can only hope Ginger Huntress gets the same level of quality.
 
I've tried so many times to get into the RDR series, but I can't stand the voices/acting. There's nothing drawing me to it beyond the visuals.

I came to the conclusion that most videogames are the same game. You're repeating the same actions, just with different graphics and a different storyline. Gaming eventually became an unfulfilling waste of time for me, driven by the need to beat elements of it no matter how frustrating they were. I should've learnt that with the highly frustrating original Tomb Raider games, yet every new advance in graphics enticed me onwards to the next opportunity to kill something.

Fallout 3 was a revelation with it's huge world space, ample opportunities for killing, and opportunities to interact with characters on quite realistic levels, while feeling completely indebted to my character's moral code (no matter how much harder or longer it made the game).

I played that and Fallout: New Vegas to death, exhausting all the good fan made mod quests in the process.

I never want to spend that much time on gaming ever again, so watch non commentary play throughs instead.

TLOU and TLOU2 were perfect entries into that method of gaming experience, because they play more like movies adapted into games due to the quality of the voices/acting.

No matter how many times I've tried to get that experience from RDR or RDR2, it doesn't work. The only good thing about them is that they're popular enough to encourage companies to make 1/6 western figures.
I think RDR2 is one of the best acted games/stories I've ever had the pleasure of playing and watching and I loved the unique voices of all the main characters but hey to each his own.
 
I think RDR2 is one of the best acted games/stories I've ever had the pleasure of playing and watching and I loved the unique voices of all the main characters but hey to each his own.

I downloaded entire non-commentary playthroughs of both games twice, and deleted them each time after getting a few hours in.

The gameplay doesn't lend itself to 'movie mode' either because it quickly becomes too arcade-like to be engaging (unlike TLOU which manages to somehow transcend it's medium).
 
I have 'Lady Adler' in hand now, and she's a very strange mixture of retro and new.

The sculpt isn't bad as far as female sculpts go. The hair is well done, and the face has a grim attitude, and some age. Overall it looks better than most photos indicate. I think she'll be replacing one of the heads in my Red Army.

Multiple people mentioned that the sculpt looked too big. In reality it's regularly sized, but does sit low. All you need to do is pull it up a bit.

The shirt is quite intricate with the pleated design. The sleeves aren't stitched in the folded position so it's easy enough to roll them down to her wrists, which is an improvement.

Trousers are fine, and then you get to the boots. Those tiny, tiny booties! :lol

However, that's working in my favour as I've been planning making a western kid character with CGL's Carl Grimes as the base. Even so, the boots look a bit small on him as well.

The belt and gun belt are good, with the latter constructed in a realistic manner apart from the leg ties which were a rarity before Hollywood.

The hat is as expected, and resembles something that would come with a Barbie doll, except it would've been big enough to fit Barbie's head. Everything about it is nasty, from the size to the unconvincing paint and plastic quality.

Nothing appears to move on the guns. They're solid recasts which explains why the Colts are undersized compared to other 1/6 examples. One side of the trigger guard and frame on each is freakishly flat. All the guns have a plasticky quality with uninspired metalwork paint. They did manage a pretty good woodgrain effect on the long barrelled shotgun.

The harmonica is an unusual accessory and looks quite fine.

The whisky is an interesting colour. You don't often get 1/6 whiskey so yellow, and it makes me thinks it's a bottle of something else...

Now I'm going to mess with the parts and try to construct two characters out of them.
 
The SW Sadie sculpt worked really well for one of my Alert Line NKVD women. The ushanka was a perfect fit, her hair tucked back and she has a suitably stern expression.

They've been through so many head swaps, but I think I'm finally getting there.

100_2707.JPG


The gun belt was a bit too long for skinny Carl, so I've gone back on my original plan to de-gunslinger the girl. It's a perfect fit for her, so it defies logic to force it onto a body that it's not made for.

I figured that if a boy could put on his dead father's guns to exact revenge, then why not a girl? To that end I already had a sculpt in mind to use on 'Sadie': CC Toys' TLOU angry Ellie. It's a sculpt that means business, pain, and violence from the blood running down the side of her face.

For boots I've had to go bigger and use a pair from one of Redman's Lethal Weapon Martin Riggs costume sets. They're big, but not massively so. It would fit her story that, along with the gun belt, they're not her boots either. Maybe she stuffed them with newspaper like Mattie Ross' hat?

This is a quick test without any futzing, and she doesn't have feet inside the boots yet:

100_2727.JPG


100_2728.JPG


100_2731.JPG


100_2732.JPG


The pony tail makes it difficult to wear a hat, but the one from Thunder Toys' Carter Slade Ghost Rider works pushed back with the pony tail inside the crown. From the side it looks deformed though.

100_2736.JPG



As a figure that I wasn't particularly looking forward to as time went on, and even less so when the first in hand pictures emerged, I'm now happy I did get her. From a blank canvas and some vague ideas I can now see a character, maybe two if I can get Carl Grimes to work as well.
 
I didn't put feet on her in the end as she didn't need them for stability, and it keeps her a bit shorter for a younger character. Standing next to the tall John Wayne and Clint Eastwood makes her seem even more diminutive though.

100_2749.JPG
 
I think mines gonna be going up for sale as soon as it arrives. lol
I had some hope that SW would at least try to go a bit further with this one in quality (to better match with Lim's Arthur), but I guess it wasn't worth their time.
Just another SW cash grab.
 
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